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Pack odds

Each card in a pack gets a rarity, then a finish. A copy's rarity never changes after the draw, whatever the game's popularity.

RarityPer cardAt least one in 5
Common
60%100%
Uncommon
25%92.22%
Rare
10.5%55.63%
Epic
3.5%20.56%
Iconic
0.8%4.9%
Legendary
0.2%1%

Finishes (per card): Classic 90% · Holographic 8.5% · Prismatic 1.5%

Chance of a specific card

A given subject shows up in 0.5% of packs; as Common Classic in 0.27%; as Legendary Prismatic in 1 in 6,666,667.

Protection against long dry streaks

Epic or better guaranteed by pack 15 at the latest.

Iconic or better guaranteed by pack 60 at the latest.

These figures are before guarantees. No player gets better odds on a standard pack, subscribed or not.

Rules 2026.10-proto.3. Any change only applies to future openings, under a new version.

The table above uses 1,000 possible cards as an example; each pack shows its own scope before opening.

Rates are the same for everyone: the subscription speeds up regeneration, not luck.